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Illustrated parchment map of Gemnix Terra with four elemental territories.

The world

Welcome to Gemnix Terra

Gemnix Terra is a realm held in balance by elemental power. That power gathers in mystical gems, and the gems do not stay quiet. When one wakes beneath a forest ridge, in a tidal cavern, along a forge terrace or high on a cloud path, the four factions each answer in their own way — and the balance of the realm shifts with whoever reaches it first.

The story

Four honest answers to the same question

The central tension of Gemnix Terra is not good against evil. It is four honest answers to the same question: what should be done with power that belongs to no one? Players arrive in the middle of that question, choose a destiny, and shape the fate of the realm through what they craft, keep and give away.

  1. The long balance

    Four factions settle into four territories and keep the elemental balance between them.

    Awaiting canon review. This story beat combines established Gemnix Terra canon with website content direction and requires Gemnix approval.

  2. The waking

    Gems begin to wake more often, and in places nobody expected.

    Awaiting canon review. This story beat combines established Gemnix Terra canon with website content direction and requires Gemnix approval.

  3. The contest

    Each faction acts on its own reading of what the gems are for. The realm tilts.

    Awaiting canon review. This story beat combines established Gemnix Terra canon with website content direction and requires Gemnix approval.

  4. Your arrival

    A new traveller chooses a destiny. The story from here is written in play at Gemnix.world.

    Awaiting canon review. This story beat combines established Gemnix Terra canon with website content direction and requires Gemnix approval.

  5. Traces in our world

    Small traces of Gemnix cross over, and families begin to build Feywild villages where they land.

    Editable placeholder. This story beat is sample content and must be replaced with approved Gemnix material before publication.

Gems and lore

What the gems are, and why everyone wants them

  • Gems

    Mystical gems concentrate elemental power. They wake, they draw attention, and they change the ground, water, heat or air around them.

  • Elemental balance

    Earth, water, fire and air hold each other steady. Drawing heavily on one element is felt by the other three.

  • Crafting

    Legendary items are made with gem power. The craft outlasts the maker, which is why every faction cares who does the making.

  • Discovery

    Much of the realm is unmapped. Exploration is how the story advances, in the game and in the books alike.

Who lives here

The four factions of Gemnix Terra

Each faction holds one element, one territory and one firm opinion about the gems.

Awaiting canon review. World story, timeline and gem lore combines established Gemnix Terra canon with website content direction and requires Gemnix approval.