Feywild Figure Set (working title)
Two hand-painted Feywild scouts with iridescent wings, crystal-tipped bows and planted display bases.
- Ages:
- Ages 4 and up. Contains small parts — not for children under 3.
$39.99USD
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Element: Fire
The Flamekins are the realm's makers. Shaped by heat and change, they live in forge-settlements terraced along warm ridges, where light never fully leaves the workshops. They are direct, generous and famously impatient: a Flamekin would rather build the wrong thing twice than wait a season to begin. Their gift is transformation — ore into tool, setback into attempt, idea into object others can hold. To join them is to accept that making something new means unmaking something first, and to take responsibility for both.
Identity
Courageous makers shaped by heat, forging new things from what the realm gives them.
“Bring it to the forge and we will begin.”
Flamekins see gems as fuel for craft. Their finest work is made with elemental power, and their hardest lesson is when to stop drawing on it.
Forge-settlements, volcanic ridges, ember terraces and warm-lit workshops
A workshop terrace that has not gone cold in living memory.
A lookout where new work is tested before it is shared with the realm.
Who you will meet
Awaiting canonical name and biography from the Gemnix team
Master smith
Ember-scout
Story-keeper
Diplomacy
No faction in Gemnix Terra is the villain. They simply want different things badly enough to argue.
Deep trade partnership, endless argument about timing.
Grateful for cooling and healing; uneasy with delay.
Natural collaborators — one brings ideas, the other builds them.
Bring it home
Two hand-painted Feywild scouts with iridescent wings, crystal-tipped bows and planted display bases.
$39.99USD
View detailsStories

World and lore
Earth, water, fire and air are not simply colours on a card. Here is how each faction understands elemental power — and why they disagree.
Read the story